ArenaNet has been burning the midnight oil to make sure that we the players are getting the best MMO experience possible. The update last night added some additional features and also resolved some lingering issues.
Last Nights Update:
- We largely resolved the capacity constraints with parties and guild functionality, which were causing symptoms such as party members not appearing on the map, parties not staying together as they travelled between maps, and guild manipulation not working. Note that, while capacity constraints are now addressed, there are still some specific issues we’re working on with parties and guilds. In particular, there’s an issue with parties not staying together as they travel into dungeons, which we plan to address tonight.
- We fixed issues with the storyline steps “Fury of the Dead,” “Grisly Shipment,” and “In The Ruins.”
- We changed the downed mode camera to maintain a more consistent distance taking race into account.
They also added an option to allow you to stay on an overflow server and no longer get the warning messages.
Some of the planned fixes for tonight include:
- We’ll fix the issue with parties not staying together as they travel into dungeons.
- We’ll fix issues with the storyline steps “A Light in the Darkness,” “Estate of Decay,” “Explosive Intellect,” “Rumors of Trouble,” “The Lost Chieftain’s Return,” and “Tribunes in Effigy.”
Finally a few items are still in the works:
- We’ll fix issues with the storyline steps “A Light in the Darkness,” “Estate of Decay,” “Explosive Intellect,” “Rumors of Trouble,” “The Lost Chieftain’s Return,” and “Tribunes in Effigy.”
- We’re working on a fix for PvP tournament rewards.
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