If you are playing a scholar profession, such as the Mesmer, Elementalist or Necromancer, then you’ll be wearing light armor. If you’d like to augment your items with other items that you make, then you’ll want to take the Tailoring discipline. Tailors can make light armor, some bags, and various other gear enhancements. This guide will help you get started as a tailor through the first 75 crafting levels and help you reach the second tier of crafting materials.
While it is possible to start crafting earlier if you plan on using some of the items you make, they all begin at level 10. If you begin at that point, it will give you a significant amount of time to store up materials, making it quicker to level up the discipline.
All values given are approximations as you may get lucky with critical successes. These values can also be increased through the use of crafting boost items found in the gem store.
What you’ll need:
Levels 0-25
Refine raw materials:
 If you are at least level 20 and don’t want to grind out the last 5 levels, you can start making Insignias, but you may have to make a few more items along the way.
Levels 25-50
Make the following Insignias:
Now craft the following components:
Head on over to the Discovery Pane and combine each of the combinations in order to discover the new recipes. Be careful to close the recipe window when it appears, so that you don’t accidentally make more of the newly discovered recipe.
Levels 50-75
Make the following components:
Just like before, combine the items to discover the new recipes, which should move you fairly close to level 75. If you need a few more points, try the following combinations or make Masterwork quality of any of the previous items:
Level Experience
You will gain a good amount of experience towards your character level each time your crafting level increases. Expect to gain around 2-3 levels worth of character level upon reaching level 75 in the tailoring crafting discipline.